20:49БронеКот: rutenii, А я? Я раздал десятерым суточные, раздал спецовку, раздал средства СИЗ, раздал инструмент, двоим раздал премию и одному люлей выписал
По всей Европе полная разруха, земли поделены мелкими феодалами, император борется с Папой Римским, и Святой Отец объявляет о том, что всем, кто отправится на освобождение Святой Земли, будет даровано прощение грехов. В игре Crusader Kings II вам предстоит взять роль правителя одной из могущественных христианских династий и постараться расширить свои границы. Для этого придется постоянно следить за состоянием своей разрастающейся империи. Если будете правильно назначать вассалов, удачно противостоять предателям и внедрять полезные для развития государства законы, то в итоге сможете создать самую могущественную династию в средневековой Европе. Особенности:
* Start a game at any point between 1066 and 1337 and play until 1453. * Pick a Christian lord and make sure his dynasty survives as you play a succession of his descendants through the ages. * Gain Prestige for every successive character you play, furthering the glory of your Dynasty. * Expand your feudal domain - and keep it from falling apart. * Unravel the plots of your courtiers and vassals, each with their own opinions and agendas. * Take up the Cross and fight the Moor, the Heathen and the Heretic. * Defend against the onslaught of the Mongol Horde. * Struggle with the Pope for control of the bishops. * Relive the Middle Ages with up to 32 other players in a competitive multiplayer mode. Системные требования:
Операционная система: XP, Vista, 7 Процессор: Pentium 4 - 2,5 ГГц или Athlon 3500+ Оперативной памяти: 2048 Мб Свободного места на жестком диске: 854 Мб Видеокарта: GeForce 8800 или Radeon X1900, (512 Мб) Файловая система: FAT, NTFS Важно: перед установкой отключаем Антивирус и Файрвол Дополнительно:
(+/-) Особенности Repack'a:
--За основу взята Лицензия от Paradox Interactive-- Игра: * аудио качество: ogg - 100%, wav - (ogg-wav (без слышимых потерь)) * видео качество 100% * эксклюзивный установщик * установка всего дополнительного Softa (DirectX) * все пути реестра сохранены * запуск игры через ярлык на десктопе или через меню пуск * запуск лаунчера игры через ярлык на десктопе или через меню пуск * для установки необходимо 256 Мб ОЗУ * примерное время установки 1 минут(а,ы) Патчи: * v 1.03b * v 1.04 * v 1.04b * v 1.04c DLC: * Dynasty Shields * Mongol Faces Разное: * игровые архивы не тронуты * русификатор от Strategium Translators Team.v 0.99 от 14.04.12 Удалено: * ----- Автор Repack'a: * Fenixx
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(+/-) Установленные DLC:
Dynasty Shields
This pack contains 50 unique dynastic shields for the 50 most famous families of Medieval Europe. Including the historical insignia for: - von Habsburg. - af Bjalbo. - Komnenos. - Rurikovich. - Plantangenet. - von Wittelsbach. - Ylving. Mongol Faces
The Mongols DLC contains thousands of unique face combinations for male and female characters of the Mongol cultures. It also contains 7 new unit sprites for: - Archers. - Horse Archers. - Heavy Infantry. - Pikemen. - Light Infantry. - Light Cavalry. - Heavy Cavalry.
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(+/-) Установленные патчи:
v 1.03b * Loading a save where you had marked characters of interest or non-interest will no longer crash the game. * Fixed a bug with the de jure modifier not being initialized correctly for most kingdoms and above. * Fixed a tooltip crash in the Realm Tree. * Fixed an issue with long MP game connection times. * Fixed an issue with burgher heirs retaining burgher laws when inheriting a feudal demesne. * Fixed several script errors with the special CoAs in Dynasty CoA Pack DLC. * The texture in the Dynasty CoA Pack DLC now works correctly on all graphics cards. * Children of rulers now automatically get the appropriate claims when you start a new game (they don't need to be scripted in). * Fixed the Steam install script so it won't run every time you start the application. * In order to ask for an invasion CB, you must be at peace and either have a claim on a primary title of the target's, or have fewer holdings in your realm. * AI will now change tech focus. * Revised reverse demands for CBs to make them more interesting. * Diplo AI: Will not allow matrilineal marriages with unimportant characters. * Diplo AI: Will say no to marriages that would make valuable courtiers (councillors) move. * Diplo AI: Will be reluctant to let skilled courtiers move to marry. * Diplo AI: Will now sometimes grant titles to unlanded courtiers again! * Diplo AI: Fixed a bug where a completely beaten AI would surrender too easy. * Diplo AI: Muted AI spam about marriages if player already declined offer. * Diplo AI: Will not declare religious wars for overseas territories that de jure belong to an independent duke or king of its own faith. * Invasion AI: Better at not disembarking into an enemy army. * Invasion AI: Optimized prio target selection. * Invasion AI: Fixed an issue with pointless counter-invasions. * Invasion AI: Will now load armies in port when possible, in order to avoid loading armies onto the wrong fleets. * Invasion AI: Should now understand how to target peasant rebels. * Resigning now changes the checksum, so you cannot join an MP game without restarting the game (which would cause an OOS anyway.). * Boosted the strength of peasant rebel units by 50%. * Upped the length of truces to 10 years (from 3). * Added fractions to the revolt risk in the province view. * Added a monthly law vote check to make sure laws pass when they should. * Fixed a bug with port buildings not giving more galleys. * Fixed a problem with running the game on large TV screens. * Raised mercenary hire costs a little bit. * Flank leader damage bonus changed from 1% to 2% for each point in martial. * Fixed an issue where granting titles would disband troops. * Fixed an issue with a plot where the target would retain his title even when he folded. * Fixed a problem with playing the Earl of Durhamn causing immediate game over. * Ask for ransom interaction can now be initiated with the liege. * Ask to ransom interaction in the diplomacy window now has a proper title when selecting target. * Rebalanced the initial situation between William, Harald and Harold. * Gave Edward III a claim on France so the 100 years war bookmark will work correctly. * Corrected the history of Gevaudan to avoid dead "Serene Doges" of France at startup and make sure it has prince bishops at the end.
v 1.04 -MAJOR- * Revised the Message Setting system. * Religion groups are now marked playable in the religion file (no more hard coded rule). * AI: Improved marriage acceptance. Smarter about "Desires Better Alliance". Values prestige gain or loss higher. * Added some useful status info to the delayed character tooltip (similar to the info in debug mode). * Cooldown added to excommunications (only for the same Pope though). * Doubled the flanking damage bonus in combat. * Increased the flank leader Martial skill bonus in combat by 50%. * Fixed a CTD that can occur in a rare situation with characters having multiple wars against each other. * Nerfed taxes given by bishops to Anti-Popes by 50%. * Holy Orders now cost maintenance if you're in at least one offensive, non-Crusade war. * Halved all peasant revolt risk factors. * Added an "Isolated County" revolt risk modifier and cut the special events that used to simulate it. * Peasant Army size is now determined by the biggest holding garrison size (so they will always be dangerous). * The Succession War CBs now have the proper success outcome. * Fixed a bug with the usurpation of titles that would hand over all vassals too. * AI: More wary of expensive assassinations. * AI: Fixed some issues with the correct Casus Belli choice. * AI: Tweaked vassal revolt risk to depend more on ambition from traits. * The duchies of Cornwall and Brittany are now de jure part of the Kingdom of Wales. * Buffed the Caliphates and the Seljuks. Nerfed the Byzantines. * Added vassal Seljuk mercs; the Ghilman. * Now shows a portrait of the target in available player plots. * Hooked in missing plot icon in available player plots.
-MINOR- * Upped the chances of dying due to disease a little bit. * Increased the effects of the genius, quick, slow, imbecile and inbred traits. * Reduced the levy size effect of some of the "recently occupied" modifiers. * Nominated bishops are now properly disinherited at once. * Fixed a bug with the guardian opinion modifiers given when entrusted with a ward. * Combat events will not happen until three days into a combat (to avoid commander deaths and such when overrunning tiny forces). * When an Anti-Pope is installed in Rome, the old Pope no longer becomes an Anti-Pope. * Waived the opinion penalty for held elector titles for elective duchies and below. * Fixed a CTD issue that could occur in tooltips when hovering over Holding modifiers as they expire. * Vassal mercs can now always be employed by their liege, no matter their religion. * Scaled wealth effects and triggers are now based on nominal peacetime income. * Fixed an error in the opinion warning when banishing characters (not the correct figure.). * The game will now also auto-generate an appropriate number of traits for children with not enough scripted traits. * Added a text warning/explanation for DoW on a revolter. * Traits are now read from multiple files, facilitating modding. * Fixed an issue with event ids in a namespace. * Fixed an issue with flipping "random god names" tooltips in fire event effect tooltips. * Fixed a bug with the decision 'Demand Duchy from liege' with duke tier lieges (should not be available). * Fixed a tooltip issue with the "any" type event triggers. * Better tooltips for event triggers 'higher_tier_than' and 'lower_tier_than'. * Re-enabled selection of the same type of plot again for players. * Fixed an issue with save/reload of the last selected plot/ambition. * Fixed an issue with protected inheritance not always working under Gavelkind. * Exported MAX_ELECTOR_TITLES_LEGALLY_HELD to defines. * Exported the max duchies held opinion penalty to defines. * Exported the tax penalty for bishops loyal to the Pope or Anti-Pope to the defines. * The "recently conquered" holding penalties are no longer applied during civil wars or wars between vassals. * AI: Fixed a bug where the AI would grant titles to vassal mercs. * Added 'same_guardian' trigger. * Slightly nerfed William of Normandy's initial army size. * Switched the portraits of Harold and William the Conqueror. * Changed some title colors to conform better to their cultural region. * Added proper history for the Prince-Bishopric of Agen. * The Earl of Atholl is now a _legitimate_ bastard.
v 1.04b * Fixed a random "freeze" issue that could occur during normal gameplay. * Fixed a resign CTD and related issues with Holdings not being entirely reset on resign. * Fixed a problem with white looking terrain on certain graphics cards. * Fixed an issue with historical characters not getting some random traits at start. * The console command "observe" should no longer crash the game.
v 1.04c * Reverted to 1.03b version of audio code for greater compatibility with older machines.
игра дальше лаунчера не запускается! странно. у меня win 7 x64
Ан нет, запустилась после простой перезагрузки!
Хорошая хардкорная стратегия типа Europa Universalis. Я бы даже сказал Стратегия - именно с большой буквы. Без малейшей примеси тактики. Эх... Мало таких игр осталось. В общем фанатам Starcraft и Total War просьба не беспокоится. Тут совершенно другой жанр.
Strategy (Real-time / Grand strategy) / 3D
де_Шико
Macmen1 написал:
Ан нет, запустилась после простой перезагрузки!
я не пробовал запускать времени , не было, но нумаю Феникс плохого не делает
Скачал.Работает.Перевод очень даже хороший.Все класс.Качайте
Все отлично работает. Перевод тоже вполне достойный. Единственный момент - некоторые фамилии переведены корявисто, но это мелочь. В глаза не бросается.
Уменя не запучкаеться, помогите народ. пишет системная ошибка так как на компьютере отсутвует MSVCP100.dll. Винда 7 , 64 разрядная .....помогите